Stroke Rehabilitation Through Modified Video Games
ediate feedback on his or her performance. And in an exercise to promo...The engineers noted that the gaming glove they use doesn't have th...Source-Eurekalert RAS ...
ediate feedback on his or her performance. And in an exercise to promote finger flexing speed, a patient tries to make a fist quickly enough to "scare away" a butterfly flitting around on the screen.
The engineers noted that the gaming glove they use doesn't have the accuracy and resolution of gloves designed specifically for rehabilitation, nor can it measure exact joint movement or provide force feedback. But such systems may be attractive for clinics that can't afford more expensive equipment and could open the door for supplemental home training with remote monitoring by a clinician over an Internet connection.