Navigation Links
When video games get problematic so do smoking, drug use and aggression
Date:11/15/2010

A new study on gaming and health in adolescents, conducted by researchers at Yale School of Medicine, found some significant gender differences linked to gaming as well as important health risks associated with problematic gaming. Published today in the journal Pediatrics, the study is among the first and largest to examine possible health links to gaming and problematic gaming in a community sample of adolescents.

Rani Desai, associate professor of psychiatry and epidemiology and public health at Yale, and colleagues anonymously surveyed 4,028 adolescents about their gaming, problems associated with gaming and other health behaviors. They found that 51.2% of the teens played video games (76.3% of boys and 29.2% of girls). The study not only revealed that, overall, there were no negative health consequences of gaming in boys, but that gaming was linked to lower odds of smoking regularly. Among girls, however, gaming was associated with getting into serious fights and carrying a weapon to school.

Although most adolescents appear to be gaming without any ill effects, in a small proportion the behavior becomes problematic, notes Desai. Of those surveyed, 4.9% reported that they had trouble cutting back on their gaming, felt an irresistible urge to play, or experienced tension that could only be relieved by playing. Boys were more likely to report problems (5.8%) than girls (3.0%). In this group, problematic gaming was linked to regular cigarette smoking, drug use, depression and serious fights in both boys and girls.

"The results suggest that in general recreational gaming is relatively harmless, particularly in boys. This is in contrast to many previously publicized reports suggesting that gaming leads to aggression" said Desai. "However, the gender differences observed between gamers and non-gamers suggest that girls may be gaming for different reasons than boys."

Desai said the prevalence of problematic gaming is low, but not insignificant. She added that more research is needed to define safe levels of gaming, refine the definition of problematic gaming, and evaluate effective prevention and intervention strategies.


'/>"/>

Contact: Karen N. Peart
karen.peart@yale.edu
203-432-1326
Yale University
Source:Eurekalert

Related medicine news :

1. Scientists at IRB Barcelona and BSC publish the worlds largest video data bank of proteins
2. Interactive Video Games Linked to Injuries
3. Video May Help Predict Which Embryos Will Survive IVF
4. Video gaming prepares brain for bigger tasks
5. Too much TV, video and computer can make teens fatter
6. Action-Packed Video Games May Be Good for You After All
7. Video game processors help lower CT scan radiation
8. Wiley-Blackwell Conducts Trial of SciVee Video Platform
9. Videoconferencing with family members enriches the lives of nursing home residents
10. Video study finds risky food-safety behavior more common than thought
11. Reflection Golf - (Slow Motion Video) Announces National Launch at PGA Center for Golf Learning & Performance, Port St. Lucie, Florida.
Post Your Comments:
*Name:
*Comment:
*Email:
(Date:6/25/2016)... Austin, TX (PRWEB) , ... June 25, 2016 , ... ... Fellow of the American College of Mohs Surgery and to Dr. Russell Peckham for ... popular and highly effective treatment for skin cancer. The selective fellowship in Mohs Micrographic ...
(Date:6/25/2016)... Beach, CA (PRWEB) , ... June 25, 2016 , ... ... UCLA with Magna Cum Laude and his M.D from the David Geffen School of ... Diego and returned to Los Angeles to complete his fellowship in hematology/oncology at the ...
(Date:6/24/2016)... ... June 24, 2016 , ... A recent article published June ... with. The article goes on to state that individuals are now more comfortable seeking ... common operations such as calf and cheek reduction. The Los Angeles area medical group, ...
(Date:6/24/2016)... ... June 24, 2016 , ... The Pulmonary Hypertension Association (PHA) ... will receive two significant new grants to support its work to advance research ... anniversary by recognizing patients, medical professionals and scientists for their work in fighting ...
(Date:6/24/2016)... ... June 24, 2016 , ... Topical BioMedics, Inc, makers of Topricin and MyPainAway Pain ... for a minimum wage raise to $12 an hour by 2020 and then adjusting it ... the lost value of the minimum wage, assure the wage floor does not erode again, ...
Breaking Medicine News(10 mins):
(Date:6/24/2016)... SAN FRANCISCO, Calif. , June 24, 2016 ... GBT ), a biopharmaceutical company developing novel therapeutics ... significant unmet needs, today announced the closing of ... shares of common stock, at the public offering ... shares in the offering were offered by GBT. ...
(Date:6/24/2016)... , June 24, 2016 The Academy ... of recommendations that would allow biopharmaceutical companies ... with entities that make formulary and coverage decisions, a ... "value" of new medicines. The recommendations address ... not appear on the drug label, a prohibition that ...
(Date:6/24/2016)... , June 24, 2016 According ... by Type (Standard Pen Needles, Safety Pen Needles), Needle ... GLP-1, Growth Hormone), Mode of Purchase (Retail, Non-Retail) - ... This report studies the market for the forecast period ... reach USD 2.81 Billion by 2021 from USD 1.65 ...
Breaking Medicine Technology: