Navigation Links
Virtual studies answer real questions
Date:2/14/2009

"Are online games just for male teenagers?"

About 80 percent of "Ever Quest II" players are male, but the hardcore players are women. And, almost all players are adults.

"The women play more intensely than the guys do," Williams says. "They're less likely to quit, and they're happier playing."

They also buy into the males-only stereotypes of technology use: women under-reported their playing time much more than men. Williams believes that female players may lie about their playing habits out of a sense of shame.

But female players spent an average of 29 hours a week in-world, versus 25 for males.

"Can game researchers trust players to self-report their playing time?"

No. As the first researcher with the ability to compare survey responses to server data, Williams found a large discrepancy, with most players systematically underestimating by 3-4 hours per week. This potentially calls into question 30 years of game research based on self-reported data.

"Why don't we do anything together anymore?"

Server data doesn't lie: in the online game "EverQuest II," men in committed heterosexual relationships prefer to play alone, while women prefer to play with their partner. Follow-up surveys confirm that "what's good for the goose is not good for the gander," Williams says.

"Men are happier when playing without their partner. Women are happier when they play with them," says Williams, a sociologist and assistant professor in the USC Annenberg School for Communication. He will report findings at AAAS from his upcoming study of gender differences.

"If I'm a head case, will role-playing make it worse?"

Not necessarily, says Williams: "We found it to be, surprisingly, a pretty healthy thing."

Only a small number of players adopt a character other than their real self, Williams explains. Those that do tend to have more mental health problems than average.

"Every psychological indicator is worse for them: drug use, ADD, depression, substance abuse," Williams says.

However, Williams found that online play provided a valuable outlet.

"They're very aware of the pitfalls of doing it for the wrong reasons or in the wrong way, and most of them see it as a release. It's people who feel they can't express themselves offline."

Williams was the first game researcher to be granted access to a major online world's database. As a result, he was able to match hard data about in-world behavior with survey responses. Nearly 7,000 players of "EverQuest II" agreed to participate in exchange for an in-world prize, "The Great Staff of the Sun Serpent."

The symposium "Analyzing Virtual Worlds: Next Step in the Evolution of Social Science Research," will start at 8:30 a.m. on Feb. 14 in the Columbus GH room of the Hyatt Regency Hotel.

The symposium organizers are Jaideep Srivastava of the University of Minnesota, Noshir Contractor of Northwestern University, and Scott Poole of the University of Illinois at Urbana-Champaign. Each will present on a different aspect of virtual world research.


'/>"/>

Contact: Carl Marziali
marziali@usc.edu
213-219-6347
University of Southern California
Source:Eurekalert

Related medicine news :

1. VirtualScopics Announces $4.35 Million Private Placement
2. Virtual colonoscopy -- a new technology for colorectal cancer screening?
3. Virtual Colonoscopy an Effective Option: Study
4. Virtual game helps children escape realities of burn unit
5. MyoMed Launches Flash Virtual Tour of Toxin-Free Pain Relief
6. HIMSS Second Virtual Conference & Expo Less Than a Month Away
7. Virtual Reality Technology Finds Ready and Willing Market in Healthcare
8. Epstein-Barr: a virtual look at a vexing virus
9. Design-her Gals(TM) Announces the Ground-Breaking Virtual On-Line Walk for Wishes to Grant Dreams for Stage IV Breast Cancer Patients this Holiday Season Through Gal to Gal Foundation
10. Innovative Amerathon Club Website Virtual Journey to Good Health
11. ACUVUE(R) 2 COLOURS(R) Brand Contact Lenses Launches Virtual Eye Makeover Tool
Post Your Comments:
*Name:
*Comment:
*Email:
(Date:10/13/2017)... ... , ... Ellevate Network, the leading network for professional women, brought together some ... at their inaugural Summit in New York City in June. The event was livestreamed ... over 3 million. To watch the Mobilize Women video, click here . ...
(Date:10/13/2017)... ... 13, 2017 , ... “The Journey: From the Mountains to the Mission Field”: ... souls in the Philippines. “The Journey: From the Mountains to the Mission Field” is ... Bible. She has taught all ages and currently teaches a class of ladies at ...
(Date:10/12/2017)... ... October 12, 2017 , ... The company has developed a ... and regulatory authorities worldwide. From Children’s to Adults 50+, every formula has been ... standard. , These products are also: Gluten Free, Non-GMO, Vegan, Soy Free, ...
(Date:10/12/2017)... (PRWEB) , ... October 12, 2017 , ... ... Mohebi Hair Restoration, has recently contributed a medical article to the newly revamped ... cosmetictown.com. Dr. Mohebi’s article spotlights the hair transplant procedure known as Follicular ...
(Date:10/12/2017)... ... October 12, 2017 , ... Health Literacy Innovations ... literacy software tool, and the Cancer Patient Education Network (CPEN), an independent professional ... announce a new strategic alliance. , As CPEN’s strategic partner, HLI will ...
Breaking Medicine News(10 mins):
(Date:10/7/2017)... 6, 2017   Provista, a proven leader ... billion in purchasing power, today announced a new resource ... The Newsroom is the online home for case ... expert bios, news releases, slideshows and events. ... wealth of resources at their fingertips, viewers can also ...
(Date:10/4/2017)...  South Korean-based healthcare product Development Company I.M. Lab ... Kickstarter. The device will educate the user about ,proper, ... efficiency compared to the dated and pricey CPR training ... of the compression for a more informed CPR training. ... raise $5,000. cprCUBE ...
(Date:10/4/2017)... LAWRENCE, Mass. , Oct. 4, 2017 /PRNewswire/ ... developer of single-use, self-contained, illuminating medical devices, today ... National Health Surveillance Agency (or Agência Nacional ... ®. The first single-use, cordless surgical retractor with ... ONETRAC provides optimal access, illumination and exposure of ...
Breaking Medicine Technology: