DALLAS, Dec. 6 /PRNewswire/ -- A Canadian research team led by Dr. Darren E.R. Warburton of the University of British Columbia, Vancouver has determined that there are significant changes in positive health outcomes when participants use the GameBike instead of a standard exercise bicycle. This research offers some of the most compelling empirical data to date on the positive health and fitness effects of the GameBike.
Citing the scientific consensus that "40-65% of individuals who initiate a traditional physical fitness program withdraw within 3-6 months" the researchers postulated that encouraging physical fitness at a young age might substantially promote lifelong physical activity behavior and, in turn "markedly improve health status."
The primary objective of this investigation was to determine whether an
interactive video game played during stationary cycling results in
significantly greater improvements in multiple risk factors for chronic
disease -- aerobic fitness, body composition, blood pressure and
musculature fitness. The team also sought to evaluate whether or not
interactive video game exercise would lead to different exercise attendance
rates than those of traditional cycle exercise.
Highlights of the results include the following findings:
-- There was a significant difference in the attendance of the interactive
video game and traditional training group. The group using GameBike was
30% more likely to train.
-- There was a significant positive change in aerobic fitness of GameBike
-- There was a significant improvement in the maximal power output in the
-- There was a significant change in the vertical jump and leg power in
the interactive video training group.
-- The magnitude of the change in systolic blood pressure was
significantly greater after the interactive video training in
comparison with traditional training.
-- The individuals assigned to the traditional cycling training program
participated in less than 50% of the recommended exercise classes.
Individuals in the GameBike group participated in approximately 80% of
the recommended classes.
The complete report, entitled "The Health Benefits of Interactive Video Game Exercise" is available for viewing or downloads at http://www.gamebike.com/press_box.php.
The GameBike is a full-function exercise cycle with a patented steering mechanism and a controller that plugs into any gaming console or pc-based video game. When they begin pedaling, riders become one of characters in the video game.
About this Research
This research was supported by the Canada Foundation for Innovation, the BC Knowledge Development Fund, and The Canadian Institutes of Health Research, The Michael Smith Foundation for Health Research and the Natural Sciences and Engineering Research Council of Canada.
Collaborating on the research: Darren E.R. Warburton, Shannon S.D. Bredin, Leslie T.L. Horita, Dominik Zbogar, Jessica M. Scott, Ben T.A. Esch and Ryan E. Rhodes.
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