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Video-Games in the Classroom

MADISON - Tapping the potential of using video games in the classroom, in such varied fields as physics, Revolutionary War history and environmental engineering, is the aim of a new project being led by a University of Wisconsin-Madison researcher and his colleagues at the Massachusetts Institute of Technology.

The Education Arcade is an initiative that hopes to raise teacher awareness of......

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Squire and his MIT colleagues have developed a game called Supercharged!, an electromagnetic simulation game in which players navigate through magnetically charged mazes. The game requires students to understand how atomic particles work.

"You're entering a world of physics, where you have to think of what it's like to be a char......

Full article >>> r> Eric Klopfer, director of MIT's Teacher Education Program and an assistant professor of urban studies and planning, says he hopes the effort will help video games become a full-fledged part of classroom life.

"Gaming technologies have improved and diversified to engage a much wider range of interests and abilities," says Klopfer, who received his doctorate at UW-Madison. "Students are ......

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Source:wistechnology.com By Dennis Chaptman 01/19/04


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