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The Learning Game - Researchers Study Video Gaming Principles that Apply to Education

The Wisconsin Technology Network recently interviewed two University of Wisconsin-Madison researchers about their work in games and education, and how the principles behind learning a game can be used in academics. The first interview is with Dr. James Gee.

James Gee, Ph.D., is a professor of Curriculum an......

Full article >>> science instruction when its not a game in school, but still use some of the same principles of learning involved in games. But, because games are good at delivering this, there is also the option of building games for education. Games are heavily motivating. They teach people to think about complex systems to solve problems in a complex world. They deeply recruit peoples identity because people t......

Full article >>> cope within the modern world, which is full of complex systems. The environment is a complex system. Everything interacts with everything else. If you dont think about it as a complex system, something you do in one place can have very bad consequences someplace else. There are all sorts of unintended consequences. Most of the modern workplaces are very complex systems in which you have to interac......

Full article >>> the market that we could use in schools tomorrow. The technology has a tremendous amount of potential, for all of the reasons I have said, both to be used in classrooms and certainly by parents who are using computer games at home to accelerate their children to get them to think about how design works, to get them to think about how these worlds are designed, how they manipulate you, how you sol......

Full article >>> nvolved with, that will bring together academics that are experts in learning and game designers. I think game designers know a lot about learning because they have to get people to learn the game, but they normally dont communicate with academics. We have just started the game research laboratory and one thing we will try to do is to get educational psychologists, who may not have any interest in......

Full article >>> asting your time. If you are doing it proactively, youre thinking how is this game designed? Why are they getting me to do this? Or How can I make this game fit with what I want to do with it? Good games invite you to do that. So, it really comes down to building the game into a system where you are forced to think about its design and relate it to other stuff. Games know that yeah we are going to......

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Source:wistechnology.com By Alexis Johnson 09/21/03


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