Two Northwestern University engineers have been studying the whisker system of rats to better understand how mechanical information from the whiskers gets transmitted to the brain and to develop artificial whisker arrays for engineering applications.
Mitra J. Hartmann, assistant professor of biomedical engineering and mechanical engineering in the McCormick School of Engineering and Applied Science, and Joseph H. Solomon, one of Hartmann's graduate students, have now developed arrays of robotic whiskers that sense in two dimensions, mimicking the capabilities of mammalian whiskers. They demonstrate that the arrays can sense information about both object shape and fluid flow.
A paper about the arrays, which may find application on assembly lines, in pipelines or on land-based autonomous rovers or underwater vehicles, was published in the Oct. 5 issue of the journal Nature.
"We show that the bending moment, or torque, at the whisker base can be used to generate three-dimensional spatial representations of the environment," said Hartmann. "We used this principle to make arrays of robotic whiskers that in many respects closely replicate rat whiskers." The technology, she said, could be used to extract the three-dimensional features of almost any solid object.
Rat whiskers move actively in one dimension, rotating at their base in a plane roughly parallel to the ground. When the whiskers hit an object, they can be deflected backwards, upwards or downwards by contact with the object. The mechanical bending of the whisker activates many thousands of sensory receptors located in the follicle at the whisker base. The receptors, in turn, send neural si gnals to the brain, where a three-dimensional image is presumably generated.
Hartmann and Solomon showed that their robotic whiskers could extract information about object shape by "whisking" (sweeping) the whiskers across a small sculpted head, which was chosen specifically for its complex shape. As the whiskers move across the object, strain gauges sense the bending of the whiskers and thus determine the location of different points on the head. A computer program then "connects the dots" to create a three-dimensional representation of the object.
The researchers also showed that a slightly different whisker array -- one in which the whiskers were widened to provide more surface area -- could determine the speed and direction of the flow of a fluid, much like a seal tracks the wake of prey.